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Page Layout and Action Guidelines

This document defines the binding composition grammar for headed GovOPlaN pages. Core owns the reusable anatomy; each module owns its domain actions, wording, authorization, consequences, and data state.

Required Page Frame

  • Use PageLayout for every headed standalone, workspace, or embedded page.
  • Declare exactly one semantic archetype; do not infer page intent from the mode, which controls geometry and scroll ownership only.
  • Use WorkspaceFrame for a full-height module surface and WorkspaceLayout only where navigation/content or list/detail panes are genuinely part of the interaction.
  • Put page-wide feedback in PageLayout notices. Use DismissibleAlert for a recoverable warning or failure and StatePanel when the entire surface is loading, empty, unavailable, or blocked.
  • Do not reproduce shared page padding, heading, toolbar, form-grid, section, table, dialog, or breakpoint CSS in a module.

Semantic Page Archetypes

Archetype Use when
overview The page summarizes health, metrics, or several peer areas without owning one primary collection or draft.
collection The primary object is a searchable/listable collection and Create, when available, applies to that collection.
detail The page primarily presents one record, report, or immutable projection.
editor The page owns one explicit draft with Save and Discard behavior.
workspace The page coordinates several panes, stages, or task-local operations that cannot honestly be reduced to one record or draft.

The archetype remains stable for the current interaction. A page may switch from overview to editor when the user explicitly enters configuration mode. It must not call a page an editor merely because a dialog or an inline filter is editable.

Page Action Rules

Pass one PageActionBar to the PageLayout actions slot. The variant makes the page's intent inspectable and preserves the same keyboard and visual order across modules.

Page kind Leading group Trailing group
Overview Reload when refreshable, then context Help, then ordinary primary actions
Collection Reload when refreshable, then collection context such as export Help, then Create at the far right
Detail Reload when refreshable, then object context Help, ordinary primary actions, then a separated destructive group
Editor Reload only when refresh is a distinct safe operation, then context Dirty state, Help, ordinary primary actions, separated destructive actions, Discard, then Save at the far right
Workspace Reload when the coordinated projection can become stale, then task context Help, ordinary primary actions, then a separated destructive group

Reload means re-fetch or re-evaluate the current surface. A page declaring refreshable must provide it, and a non-refreshable page must not use Reload as a synonym for Cancel, Reset, or Discard. Reload never silently destroys a dirty draft. Create is a collection-wide action and is not duplicated in a persistent side panel. Save is present only where the page owns an editable draft; a read-only detail page must not display a disabled or inert Save merely to fill the slot.

Editor bars always keep Discard and Save visible. They expose clean, dirty, and saving status through a live status label. In the clean or saving state, the central component disables both persistence actions and supplies the standard explanation. A module may add a more specific validation, policy, or permission blocker while the draft is dirty. The editor must register its draft with useUnsavedDraftGuard (or a shared hook that uses the same registration contract), so browser unload, route navigation, section changes, and the explicit Discard path cannot silently lose work.

Destructive page actions use destructiveActions; never put a danger action in contextActions or the ordinary primary group. Core renders a persistent visual and semantic boundary before this group. In an editor it precedes the Discard/Save pair, keeping Save in the final keyboard and visual position.

PageActionBar controls non-editor placement and owns the standard editor persistence buttons. Other actions continue to use central Button, IconButton, or TableActionGroup components. When an action is visible but unavailable because of permission, target, policy, state, or validation, keep it in its stable slot and supply disabledReason. Do not silently hide a normally applicable action.

Forms and Dialogs

  • Compose forms from FormLayout/FormGrid, FormSection, and FormField.
  • Use FieldLabel through FormField for every field that is not genuinely self-explanatory; record justified omissions in the owning UI ledger.
  • Use Dialog, DialogForm, DialogSection, and DialogActions for modal work. A dialog can be domain-specific while its anatomy remains central.
  • Use useUnsavedDraftGuard for explicit Discard and guarded navigation on an editable page or dialog.
  • Explain irreversible or operationally consequential actions before the commit button, including reversibility and durable evidence.

Collections and Details

  • Use FilterBar for collection query controls and DataGrid for tabular collections. Keep a single ordered TableActionGroup action set per table.
  • Use MetricGrid/MetricCard for summary measures, Card or ContentSection for logical sections, and DescriptionList for labelled facts.
  • Preserve loaded data after a refresh failure and mark it stale; offer Reload as the recovery action. Distinguish initial loading, empty, unavailable, permission-blocked, conflict, success, and retry states.

Review Evidence

Every new or changed page must have structural evidence for its page frame, semantic archetype and slot order, refresh declaration, shared component usage, stable disabled actions, dirty guard, destructive boundary, and module-owned help identity. Type checks enforce conditional Reload and editor persistence props. Product checks reject undeclared archetypes and ad-hoc headed action fragments. Browser conformance confirms keyboard order, live dirty-state changes, accessibility, destructive separation, narrow wrapping, and screenshot geometry.