feat: add gameplay assists and variant generator

This commit is contained in:
2026-08-30 17:47:10 +02:00
parent 659640b231
commit 4a9869baa0
29 changed files with 2899 additions and 110 deletions
+104
View File
@@ -63,6 +63,102 @@ describe("Sudoku workbench", () => {
expect(undo).toBeDisabled();
});
it("shows digit progress and toggles matching-digit highlights separately from selection", async () => {
const user = userEvent.setup();
render(<Workbench />);
const completion = screen.getByRole("group", {
name: "Highlight matching digits",
});
expect(within(completion).getAllByRole("button")).toHaveLength(9);
const grid = screen.getByRole("grid", { name: "9 by 9 Sudoku grid" });
const four = within(grid).getByRole("gridcell", {
name: "Row 1, column 1, 4",
});
fireEvent.pointerDown(four, { buttons: 1, ctrlKey: true });
const highlighted = grid.querySelectorAll(".is-digit-highlighted");
expect(highlighted.length).toBeGreaterThan(1);
expect(four).toHaveAttribute("aria-selected", "true");
fireEvent.pointerDown(four, { buttons: 1, ctrlKey: true });
expect(grid.querySelectorAll(".is-digit-highlighted")).toHaveLength(0);
await user.click(screen.getByLabelText("Show digit completion bar"));
expect(
screen.queryByRole("group", { name: "Highlight matching digits" }),
).not.toBeInTheDocument();
});
it("replaces and removes setter cages through the selected cells", async () => {
const user = userEvent.setup();
render(<Workbench />);
await user.click(screen.getByRole("button", { name: "New blank" }));
const grid = screen.getByRole("grid", { name: "9 by 9 Sudoku grid" });
fireEvent.pointerDown(
within(grid).getByRole("gridcell", {
name: "Row 1, column 2, empty",
}),
{ buttons: 1, shiftKey: true },
);
const cageSum = screen.getByRole("spinbutton", { name: "Cage sum" });
await user.clear(cageSum);
await user.type(cageSum, "3");
await user.click(
screen.getByRole("button", { name: "Add / replace cage" }),
);
expect(screen.getByText("3 cage · 2 cells")).toBeInTheDocument();
await user.clear(cageSum);
await user.type(cageSum, "4");
await user.click(
screen.getByRole("button", { name: "Add / replace cage" }),
);
expect(screen.queryByText("3 cage · 2 cells")).not.toBeInTheDocument();
expect(screen.getByText("4 cage · 2 cells")).toBeInTheDocument();
await user.click(
screen.getByRole("button", { name: "Remove selected cage" }),
);
expect(screen.queryByText("4 cage · 2 cells")).not.toBeInTheDocument();
});
it("opens the expanded built-in variant examples", async () => {
const user = userEvent.setup();
const { container } = render(<Workbench />);
await user.selectOptions(
screen.getByLabelText("Open built-in puzzle"),
"thermo",
);
expect(
screen.getByRole("heading", { name: "Warm fronts" }),
).toBeInTheDocument();
expect(
screen.getByRole("grid", { name: "6 by 6 Sudoku grid" }),
).toBeInTheDocument();
expect(
container.querySelectorAll(".constraint-thermo").length,
).toBeGreaterThan(0);
await user.selectOptions(
screen.getByLabelText("Open built-in puzzle"),
"xv",
);
expect(
screen.getByRole("heading", { name: "Five or ten" }),
).toBeInTheDocument();
expect(container.querySelector(".constraint-xv--5 text")).toHaveTextContent(
"5",
);
expect(
container.querySelector(".constraint-xv--10 text"),
).toHaveTextContent("10");
});
it("switches between setting, solving, playing and helper workspaces", async () => {
const user = userEvent.setup();
render(<Workbench />);
@@ -75,6 +171,14 @@ describe("Sudoku workbench", () => {
screen.getByRole("heading", { name: "Enter givens" }),
).toBeInTheDocument();
await user.click(screen.getByRole("button", { name: "Generate" }));
expect(
screen.getByRole("heading", { name: "Sudoku generator" }),
).toBeInTheDocument();
expect(
screen.getByRole("button", { name: "Rate current puzzle" }),
).toBeInTheDocument();
await user.click(screen.getByRole("button", { name: "Solve" }));
expect(
screen.getByRole("heading", { name: "Solve and verify" }),