feat: expand sudoku analysis and interoperability

This commit is contained in:
2026-08-30 23:21:56 +02:00
parent 4a9869baa0
commit 8ca9300ab3
73 changed files with 12482 additions and 384 deletions
+149
View File
@@ -0,0 +1,149 @@
import { describe, expect, it } from "vitest";
import {
aidMemoireCellDescription,
aidMemoireFromPortable,
aidMemoireToPortable,
clearAidMemoireEntries,
compactAidMemoireColumns,
configureAidMemoire,
createAidMemoire,
enterAidMemoireCell,
eraseAidMemoireCell,
labelAidMemoireCell,
MAX_AID_MEMOIRE_CELLS,
normalizePortableAidMemoire,
resetAidMemoire,
} from "../../src/state/aidMemoire";
import { maskValues } from "../../src/state/session";
describe("aid-mémoire state", () => {
it("creates a bounded row and preserves existing cells while reflowing", () => {
let state = createAidMemoire(9, { enabled: true });
expect(state.cells).toHaveLength(9);
expect(state.columns).toBe(9);
expect(state.cells.map((cell) => cell.label)).toEqual([
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
]);
state = labelAidMemoireCell(state, 0, "Prime");
state = enterAidMemoireCell(state, 0, "value", 7, 9);
state = configureAidMemoire(state, 9, 12, 4);
expect(state.cells).toHaveLength(12);
expect(state.columns).toBe(4);
expect(state.cells[0]).toMatchObject({ label: "Prime", value: 7 });
expect(state.cells[11]?.label).toBe("12");
state = configureAidMemoire(state, 9, 1_000, 1_000);
expect(state.cells).toHaveLength(MAX_AID_MEMOIRE_CELLS);
expect(state.columns).toBe(MAX_AID_MEMOIRE_CELLS);
state = configureAidMemoire(state, 9, Number.NaN, Number.NaN);
expect(state.cells).toHaveLength(9);
expect(state.columns).toBe(1);
state = configureAidMemoire(state, 9, 3.9, 2.8);
expect(state.cells).toHaveLength(3);
expect(state.columns).toBe(2);
expect(compactAidMemoireColumns(9)).toBe(3);
expect(compactAidMemoireColumns(Number.NaN)).toBe(1);
});
it("edits values, both mark types and colours like normal cells", () => {
let state = createAidMemoire(9, { enabled: true, cellCount: 1 });
state = enterAidMemoireCell(state, 0, "corner", 2, 9);
state = enterAidMemoireCell(state, 0, "corner", 8, 9);
state = enterAidMemoireCell(state, 0, "center", 4, 9);
state = enterAidMemoireCell(state, 0, "color", 6, 9);
expect(maskValues(state.cells[0]!.cornerMarks, 9)).toEqual([2, 8]);
expect(maskValues(state.cells[0]!.centerMarks, 9)).toEqual([4]);
expect(state.cells[0]?.color).toBe(6);
state = enterAidMemoireCell(state, 0, "value", 5, 9);
expect(state.cells[0]).toMatchObject({
value: 5,
cornerMarks: 0,
centerMarks: 0,
color: 6,
});
expect(enterAidMemoireCell(state, 0, "center", 3, 9)).toBe(state);
expect(enterAidMemoireCell(state, 0, "value", 2.5, 9)).toBe(state);
state = eraseAidMemoireCell(state, 0, "value");
state = enterAidMemoireCell(state, 0, "color", 6, 9);
expect(state.cells[0]).toMatchObject({ value: 0, color: 0 });
});
it("clears entries without losing layout or labels and can reset all", () => {
let state = createAidMemoire(6, {
enabled: true,
cellCount: 4,
columns: 2,
});
state = labelAidMemoireCell(state, 0, "Used");
state = enterAidMemoireCell(state, 0, "value", 3, 6);
const cleared = clearAidMemoireEntries(state);
expect(cleared).toMatchObject({ enabled: true, columns: 2 });
expect(cleared.cells[0]).toMatchObject({ label: "Used", value: 0 });
const reset = resetAidMemoire(cleared, 6);
expect(reset).toMatchObject({ enabled: true, columns: 6 });
expect(reset.cells).toHaveLength(6);
expect(reset.cells[0]?.label).toBe("1");
});
it("round-trips a stable portable representation", () => {
const portable = normalizePortableAidMemoire(
{
version: 1,
enabled: true,
columns: 2,
cells: [
{
label: "Primes",
value: 0,
cornerMarks: [7, 2, 2],
centerMarks: [5, 3],
color: 4,
},
{ label: "Used", value: 8, color: 0 },
],
},
9,
);
expect(portable.cells[0]).toMatchObject({
cornerMarks: [2, 7],
centerMarks: [3, 5],
});
expect(
aidMemoireToPortable(aidMemoireFromPortable(portable, 9), 9),
).toEqual(portable);
});
it("rejects unsafe portable layouts and provides complete cell narration", () => {
expect(() =>
normalizePortableAidMemoire(
{
version: 1,
enabled: true,
columns: 1,
cells: Array.from({ length: MAX_AID_MEMOIRE_CELLS + 1 }, () => ({})),
},
9,
),
).toThrow(/1 to 36/u);
let state = createAidMemoire(9, { cellCount: 1 });
state = labelAidMemoireCell(state, 0, "Odd candidates");
state = enterAidMemoireCell(state, 0, "corner", 1, 9);
state = enterAidMemoireCell(state, 0, "center", 7, 9);
state = enterAidMemoireCell(state, 0, "color", 3, 9);
expect(aidMemoireCellDescription(state.cells[0]!, 0, 9)).toBe(
"Aid-mémoire cell 1, label Odd candidates, empty, corner marks 1, centre marks 7, colour 3",
);
});
});
+27
View File
@@ -0,0 +1,27 @@
import { describe, expect, it } from "vitest";
import { navigateGridCell } from "../../src/state/gridNavigation";
describe("accessible grid navigation", () => {
it("moves with arrows without wrapping at edges", () => {
expect(navigateGridCell(4, 3, "ArrowRight")).toBe(5);
expect(navigateGridCell(5, 3, "ArrowRight")).toBe(5);
expect(navigateGridCell(3, 3, "ArrowLeft")).toBe(3);
expect(navigateGridCell(1, 3, "ArrowUp")).toBe(1);
expect(navigateGridCell(7, 3, "ArrowDown")).toBe(7);
});
it("supports row, grid and column-edge shortcuts", () => {
expect(navigateGridCell(4, 3, "Home")).toBe(3);
expect(navigateGridCell(4, 3, "End")).toBe(5);
expect(navigateGridCell(4, 3, "Home", true)).toBe(0);
expect(navigateGridCell(4, 3, "End", true)).toBe(8);
expect(navigateGridCell(4, 3, "PageUp")).toBe(1);
expect(navigateGridCell(4, 3, "PageDown")).toBe(7);
});
it("ignores non-navigation keys and rejects unsafe inputs", () => {
expect(navigateGridCell(0, 9, "Enter")).toBeNull();
expect(() => navigateGridCell(-1, 9, "Home")).toThrow(/outside/i);
expect(() => navigateGridCell(0, 0, "Home")).toThrow(/size/i);
});
});
+176
View File
@@ -0,0 +1,176 @@
import { describe, expect, it } from "vitest";
import {
activeHypothesis,
beginHypothesis,
createGameplayHistory,
createSavepoint,
deleteSavepoint,
describeGameplayChange,
finishHypothesis,
gameplayMoment,
recordGameplayMoment,
restoreSavepoint,
sessionFromGameplayState,
} from "../../src/state/playHistory";
import {
createAidMemoire,
enterAidMemoireCell,
} from "../../src/state/aidMemoire";
import { createSession } from "../../src/state/session";
describe("gameplay history", () => {
it("records immutable states with useful move labels", () => {
const initial = createSession([0, 0, 0, 0]);
const changed = { ...initial, values: [0, 3, 0, 0] };
const label = describeGameplayChange(initial, changed, 2);
const history = recordGameplayMoment(
createGameplayHistory(initial),
changed,
label,
);
expect(label).toBe("Set r1c2 to 3");
expect(history.moments.map((moment) => moment.label)).toEqual([
"Puzzle opened",
"Set r1c2 to 3",
]);
changed.values[1] = 4;
expect(history.moments[1]!.state.values[1]).toBe(3);
});
it("creates, restores and deletes full named savepoints", () => {
const session = createSession([0, 0, 0, 0]);
session.values[1] = 2;
session.centerMarks[2] = 5;
session.colors[3] = 4;
session.elapsedSeconds = 75;
let history = createSavepoint(
createGameplayHistory(session),
session,
"Before chain",
);
session.values[1] = 4;
session.centerMarks[2] = 0;
const transition = restoreSavepoint(history, history.savepoints[0]!.id);
const restored = sessionFromGameplayState(transition.state);
expect(restored.values[1]).toBe(2);
expect(restored.centerMarks[2]).toBe(5);
expect(restored.colors[3]).toBe(4);
expect(restored.elapsedSeconds).toBe(75);
expect(transition.history.moments.at(-1)?.label).toBe(
"Restored “Before chain”",
);
history = deleteSavepoint(
transition.history,
transition.history.savepoints[0]!.id,
);
expect(history.savepoints).toHaveLength(0);
});
it("captures aid-mémoire state in moments and savepoints", () => {
const session = createSession([0, 0, 0, 0]);
let aidMemoire = createAidMemoire(2, {
enabled: true,
cellCount: 2,
});
aidMemoire = enterAidMemoireCell(aidMemoire, 0, "value", 1, 2);
const history = createSavepoint(
createGameplayHistory(session, aidMemoire),
session,
"Scratch one",
aidMemoire,
);
aidMemoire = enterAidMemoireCell(aidMemoire, 0, "value", 2, 2);
const restored = restoreSavepoint(history, history.savepoints[0]!.id);
expect(restored.state.aidMemoire?.cells[0]?.value).toBe(1);
expect(history.moments[0]?.state.aidMemoire?.cells[0]?.value).toBe(1);
expect(aidMemoire.cells[0]?.value).toBe(2);
});
it("keeps discarded hypotheses available while restoring their exact base", () => {
const session = createSession([0, 0, 0, 0]);
session.values[0] = 1;
let transition = beginHypothesis(
createGameplayHistory(session),
session,
"Try a 2",
);
expect(activeHypothesis(transition.history)?.name).toBe("Try a 2");
const branchSession = sessionFromGameplayState(transition.state);
branchSession.values[1] = 2;
transition = {
history: recordGameplayMoment(
transition.history,
branchSession,
"Set r1c2 to 2",
),
state: transition.state,
};
const result = finishHypothesis(
transition.history,
branchSession,
"discard",
);
expect(result.state.values).toEqual([1, 0, 0, 0]);
expect(result.history.branches[0]?.status).toBe("discarded");
expect(
result.history.moments.some(
(moment) =>
moment.branchId === result.history.branches[0]!.id &&
moment.state.values[1] === 2,
),
).toBe(true);
expect(result.history.moments.at(-1)?.label).toBe(
"Discarded hypothesis “Try a 2”",
);
});
it("can branch from a replayed moment and merge accepted changes", () => {
const initial = createSession([0, 0, 0, 0]);
const first = { ...initial, values: [1, 0, 0, 0] };
const second = { ...initial, values: [1, 2, 0, 0] };
let history = recordGameplayMoment(
createGameplayHistory(initial),
first,
"First move",
);
const replayId = history.currentMomentId;
history = recordGameplayMoment(history, second, "Second move");
let transition = beginHypothesis(history, second, "Alternative", replayId);
expect(transition.state.values).toEqual([1, 0, 0, 0]);
const alternative = sessionFromGameplayState(transition.state);
alternative.values[2] = 3;
transition = {
history: recordGameplayMoment(
transition.history,
alternative,
"Alternative move",
),
state: transition.state,
};
const kept = finishHypothesis(transition.history, alternative, "keep");
expect(kept.state.values).toEqual([1, 0, 3, 0]);
expect(kept.history.branches.at(-1)?.status).toBe("kept");
expect(
gameplayMoment(kept.history, kept.history.currentMomentId)?.label,
).toBe("Kept hypothesis “Alternative”");
});
it("rejects blank checkpoint and hypothesis names", () => {
const session = createSession([0, 0, 0, 0]);
const history = createGameplayHistory(session);
expect(() => createSavepoint(history, session, " ")).toThrow(
"Savepoint name cannot be empty",
);
expect(() => beginHypothesis(history, session, " ")).toThrow(
"Hypothesis name cannot be empty",
);
});
});