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3d-tools/docs/ACCESSIBILITY.md
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2026-09-01 14:22:42 +02:00

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# Accessibility
Every input and selector has a native label, actions are keyboard-operable, status changes use a polite live region and statistics use semantic definition lists and table headers. The canvas has an accessible name and its essential information is duplicated in text; parsing, repair and export remain available without WebGL. Layouts collapse to one column and the shared shell provides visible focus plus system/light/dark themes.