Files
3d-tools/tests/browser/app.spec.ts
T
zemion f838480278
Verify / verify (push) Canceled after 0s
Release 3D Tools 0.2.0
2026-09-02 09:56:02 +02:00

100 lines
3.0 KiB
TypeScript

import { expect, test } from "@playwright/test";
import { Buffer } from "node:buffer";
for (const path of ["/", "/deep/nested/3d/"]) {
test("inspects and transforms locally at " + path, async ({ page }) => {
const external: string[] = [];
page.on("request", (request) => {
if (!request.url().startsWith("http://127.0.0.1:4211"))
external.push(request.url());
});
await page.goto(path);
await expect(
page.getByRole("heading", {
name: "Inspect geometry without uploading it.",
}),
).toBeVisible();
await expect(page.getByText("4", { exact: true }).first()).toBeVisible();
await page.getByRole("button", { name: "Recalculate normals" }).click();
await expect(page.getByText(/vertex normals recalculated/u)).toBeVisible();
await expect(page.locator("canvas")).toBeVisible();
expect(external).toEqual([]);
});
}
test("parses and flattens glTF scene transforms in the worker", async ({
page,
}) => {
await page.goto("/");
await page.locator('input[type="file"]').setInputFiles({
name: "translated.gltf",
mimeType: "model/gltf+json",
buffer: gltfFixture(),
});
await expect(page.locator("p.status")).toContainText("glTF parsed locally");
await expect(
page.getByRole("heading", { name: "translated.gltf" }),
).toBeVisible();
await expect(page.getByRole("row", { name: /X 10 12 2/u })).toBeVisible();
});
test("keeps the installed application available offline", async ({
page,
context,
}) => {
await page.goto("/");
await page.evaluate(async () => navigator.serviceWorker.ready);
await page.reload();
await context.setOffline(true);
try {
await page.reload();
await expect(
page.getByRole("heading", {
name: "Inspect geometry without uploading it.",
}),
).toBeVisible();
} finally {
await context.setOffline(false);
}
});
function gltfFixture(): Buffer {
const binary = Buffer.alloc(42);
const view = new DataView(
binary.buffer,
binary.byteOffset,
binary.byteLength,
);
[0, 0, 0, 1, 0, 0, 0, 1, 0].forEach((value, index) =>
view.setFloat32(index * 4, value, true),
);
view.setUint16(36, 0, true);
view.setUint16(38, 1, true);
view.setUint16(40, 2, true);
const document = {
asset: { version: "2.0" },
scene: 0,
scenes: [{ nodes: [0] }],
buffers: [
{
uri: `data:application/octet-stream;base64,${binary.toString("base64")}`,
byteLength: binary.length,
},
],
bufferViews: [
{ buffer: 0, byteOffset: 0, byteLength: 36 },
{ buffer: 0, byteOffset: 36, byteLength: 6 },
],
accessors: [
{ bufferView: 0, componentType: 5126, count: 3, type: "VEC3" },
{ bufferView: 1, componentType: 5123, count: 3, type: "SCALAR" },
],
meshes: [{ primitives: [{ attributes: { POSITION: 0 }, indices: 1 }] }],
nodes: [
{ name: "Parent", translation: [10, 0, 0], children: [1] },
{ name: "Scaled", mesh: 0, scale: [2, 1, 1] },
],
};
return Buffer.from(JSON.stringify(document));
}