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# Changelog
All notable changes are documented here.
## Unreleased
## 0.2.0 - 2026-08-31
- Added staged guided hints that reveal focus, technique, reasoning and effects
before an explicit, undoable apply action.
- Added legal centre-candidate filling, invalid note pruning and optional peer
note maintenance after placements; erasing a value never invents candidates.
- Added Jellyfish, finned X-Wing/Swordfish, Skyscraper, Two-String Kite, Simple
Colouring, W-Wing, X-Chain, XY-Chain and alternating-inference-chain logical
steps with deterministic evidence.
- Added Unique Rectangle only behind a completed exact uniqueness proof; a
truncated search never enables uniqueness-dependent logic.
- Added quick and full setter-quality audits with ambiguity witnesses,
contradiction suspects, per-item critical/redundant/unknown findings, a cell
heatmap and optional bounded minimality proof.
- Added explicit per-check and aggregate quality budgets, cancellation and
serializable check evidence so a capped search remains unknown rather than
becoming a false proof.
- Added minimum, odd/even, disjoint-groups, little-killer and sandwich rules
across validation, candidate filtering, exact solving, rendering and setting.
- Added between, German-whisper, region-sum, modular, entropic and zipper lines;
clone and extra regions; double arrows; and row, column and box indexers.
- Added display-only Fog of War backed by a complete locally stored solution.
Only initial lights, givens and correctly entered values reveal cells; fog is
never treated as an extra solution constraint.
- Added optional digit-completion counts with muted complete digits and red
over-completion warnings.
- Added toggleable Ctrl/Command-click matching-digit highlights without turning
the highlights into an editable multi-selection.
- Fixed cage replacement and removal in the setter so overlapping cages cannot
remain accidentally active.
- Replaced ambiguous V/X pair labels on the board with numbered 5/10 badges and
gave inequalities a directional chevron with a marked lesser-value tip.
- Added fourteen uniquely checked built-in examples covering the original core
constraint families.
- Expanded bounded, seedable generation for classic and twelve variant families
with mixed-family recipes, sparse/balanced/dense clue controls and additional
reflection, diagonal and four-way clue symmetries.
- Added explicit minimal-givens mode with proof/unknown reporting, deterministic
batches of up to 12 candidates and rankings by difficulty or clue count.
- Added required/forbidden/minimum/maximum logical-technique profiles and an
exact hardest-technique target, accepted only against an independent complete
logical path and exact uniqueness check.
- Added X-sum, skyscraper, quadruple and maximum-cell constraints across the
model, validator, exact solver, renderer, setter and f-puzzles interchange.
- Added per-clue false semantics for liar/Wrogn puzzles, including bounded
impossible decoy numbers and a setter-wide false-clue mode.
- Added the original, uniquely verified “Truth and lies” example demonstrating
true and false outside, inclusion, maximum, cage, line and pair clues.
- Added outside-grid clue margins, combined dual X-sum/skyscraper labels,
outward maximum arrows and visually distinct false clues.
- Added strict, bounded local imports for SudokuPad/CTC data and supported
Penpa+ long links, with a structured preview of mapped semantics, preserved
drawings, metadata and compatibility warnings.
- Added a bounded inert visual model for f-puzzles and SCL lines, polylines,
rectangles, ellipses, circles and text; source identity, scalar metadata and
drawings survive edits, explicit saves, autosaves, reopening and project/share
round-trips without becoming rules, and render beneath Fog on the board.
- Added SudokuPad/CTC JSON and self-contained `scl…` export with progress,
regions, cages and canonical constraint drawings, while rejecting negated
clues or free-form global rules it cannot preserve safely.
- Added a compatibility check which never fetches SudokuPad short IDs or other
server-hosted puzzle references.
- Added standalone SVG, high-resolution PNG and single-page PDF visual exports
for supported constraints, safe preserved drawings, givens and optional
solving progress.
- Added named savepoints, isolated hypothesis branches, keep/discard decisions
and read-only replay of complete solving states.
- Added debounced recovery snapshots for puzzle state, progress, aid-mémoire
and a validated, size-bounded gameplay history, with explicit restore/discard
handling after an interruption.
- Upgraded the local Library with title/tag search, tag and completion filters,
safe grid thumbnails, tag editing and selected export, duplication or
confirmed deletion.
- Added a relative-scope web app manifest and subpath-aware service worker with
an offline application-shell fallback after the first successful load.
- Added an optional configurable aid-mémoire whose labelled scratch cells
support values, both note styles and colours without constraining the puzzle;
its state is preserved in undo, replay, Library progress and project/share
interchange.
- Added a generalized Sum Lab with independent digit bounds, repeats,
required/excluded digits, selected-cell candidates, positional assignments
and reversible manual eliminations.
- Added Candidate Lab filters, selected/touching/specific-house scopes, house
positions, strong conjugate/bivalue links, weak links and bounded board
overlays.
- Added technique-targeted practice generation which mines a bounded,
deterministic set of uniquely checked puzzles and verifies the requested
technique in the logical solve path.
- Added a persisted 75200% board viewport, Fit and board-scoped zoom shortcuts,
plus an announced Pan mode which pauses cell pointer targeting.
- Added tap-toggle multi-selection and a single safe-area-aware sticky entry pad
at narrow widths, with touch-sized zoom controls.
- Added eight hue-and-pattern colour marks, configurable off/concise/detailed
candidate narration, and fog-safe board, toolbar, helper and guided-hint
boundaries.
- Added real ARIA row/gridcell semantics, detailed cell descriptions and
non-wrapping Arrow, Home/End, Control/Command + Home/End and Page Up/Down
keyboard navigation for the puzzle and scratch grids.
- Made Killer cage repeat semantics explicit in the setter and independent of
whether a clue is required to be true or false.
## 0.1.0 - 2026-08-30
- Initial local-first Sudoku setting, playing, solving and analysis workbench.
- Added bounded classic and variant puzzle models, validation and exact solving.
- Added explainable human-style deductions and full solve-path inspection.
- Added Killer combination, relation and house-analysis helpers.
- Added local projects, progress, import/export and compact share fragments.
- Added deterministic packaging, browser tests and Toolbox SDK integration.